5 Comments
User's avatar
Agnes Szabo's avatar

What stands out to me most is the principle behind this: state first, intervention second.

We often assume that once people understand what would help them, they should be able to access that knowledge whenever they need it. But understanding something in a calm state and being able to use it while overwhelmed are two very different things.

That gap between knowing and being able to act is where so much real human difficulty lives. Designing around the person’s actual state rather than around an ideal version of how they “should” respond feels like the strongest part of what you are building.

Esther Bright (she/her)'s avatar

YES!! I'M SO HAPPY FOR YOU!! 😭😭😭

Rev. Kevin T. Taylor's avatar

Jamie, “State first. Intervention second.” carries a demanding design principle: support is only useful when it remains accessible at the moment a person has the least capacity to reach for it. Simplifying the experience as cognitive bandwidth narrows shows deep respect for the user’s condition in that moment, while “Did that help?” keeps lived response inside the learning loop. Building from the gap between what you know when calm and what you can access while spiraling gives Beyond the Spiral a deeply human starting point. Grateful for the rigor and vulnerability you are bringing to the architecture before the code is finished.

Kelly Thompson TNWWY's avatar

Go, Jamie! I love this.

Shari Simpson's avatar

This is amazing!!!